FAQ
Frequently Answered Questions
  1. What is Quake/QuakeWorld?
  2. Quake is a first-person shooter video game that was released by id Software on June 22, 1996.
    For more information visit wikipedia.

    QuakeWorld is an update to id Software's seminal multiplayer deathmatch game, Quake.
    For more information visit wikipedia.
  3. What is the history of the QRP/Quake Retexturing Project/Quake Revitalization Project?
  4. What is the license on the QRP textures and can I use the textures for commercial as well as non-commercial usage?
  5. The textures are copyright by their respective authors and, collectively, this project. These textures are free to use in any project, be it commercial or non-commercial, on the condition that the work or the derivative product mentions the URL (http://qrp.quakeone.com) and name of this project (Quake Revitalization Project) in the credits. In case your project does not have a suitable credits section, you must include with your product a file titled "read-me" or "licensing". No exceptions. For any further questions, contact us.
  6. How do I install the QRP textures/packs?
  7. How many textures are there in Quake, Quake MP1 and Quake MP2?
  8. See information on the Retexturing page
  9. In what resolution are the QRP textures created in?
  10. In what format are the QRP textures distributed in?
  11. The Quake Retexturing Project makes all releases in uncompressed .TGA (Targa) format (some exceptions might exist).
  12. How can I join the QRP team?
  13. Can I submit textures?
© Quake Revitalization/Retexturing/Remodeling Project 2002–2016